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The ENGAGE Game Design Summer School for Students and Young Designers was successfully held at the Demola Centre for Innovation in Tampere, Finland. Sixteen enthusiastic game designers worked hard, sometimes long hours, to complete professional concept documents for games designed for learning.
Professor Dr Maja and Paul Pivec from FH Joanneum, accompanied by Euan Mackenzie from 3MRT, lectured on topics ranging from Target Audience Analysis to Project Planning and Budget estimation.
Four Industry experts provided question and answers via video conferences from all parts of the globe. Roni Linser from Fablusi spoke from Israel on Simulations versus Roleplay games, Lucia Pannese of Imaginary in Italy discussed didactic issues and learning outcomes, Lewis Johnson of Alelo in California spoke about target audience design and cultural aspects, and Jurriaan van Rijswijk of Games Factory Online connected from Suriname to provide the students with valuable insights into the business aspects of game development.
The school was hosted by Cai Melakoski at the Demola centre with extra curricula activities being provided by the Applied Sciences University of Tampere and the SCORE Game Development club.
The reviews and feedback from the students were extremely positive. One student stated after the class “I just wanted to thank ENGAGE for organizing such a great and interesting week for us. I only wish our own teachers would be as good as you guys in holding classes!” The student work will be assessed within the coming weeks and designs will be eligible for the upcoming Golden Pineapple Awards. Further information can be found on the ENGAGE Portal.
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